SDL Minigame  1.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
 CAnimation
 CAssetManager
 CColliderComponent
 CCollisionHandler
 CComponent
 CEntityMain class for any object in game, stores associations, labeling and components
 CGame
 CGameObject
 CHealthComponent
 CKeyboardController
 CManagerIs responsible for managing all entities
 CMap
 CPlayerComponent
 CPopupWindow
 CPowerupComponent
 CProjectileComponent
 CSoundManager
 CSpriteComponent
 CStatEffectsComponent
 CTextureDict
 CTextureManager
 CTileComponent
 CTransformComponent
 CVector2D