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SDL Minigame
1.0
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Public Member Functions | |
| PowerupComponent (PowerupType type) | |
| void | update () override |
| void | heartEffect (Entity *player) |
| void | movementSpeedEffect (Entity *player) |
| void | atkSpeedEffect (Entity *player) |
Public Member Functions inherited from Component | |
| virtual void | init () |
| virtual void | draw () |
Additional Inherited Members | |
Public Attributes inherited from Component | |
| Entity * | entity |
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overridevirtual |
Reimplemented from Component.