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SDL Minigame
1.0
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Public Member Functions | |
| HealthComponent (int health, Direction side) | |
| void | modifyHealth (int health=-1) |
| void | setHealth (int health) |
| int | getHealth () |
| void | init () override |
| void | refreshHearts () |
| void | createHeartComponents (int x) |
Public Member Functions inherited from Component | |
| virtual void | update () |
| virtual void | draw () |
Additional Inherited Members | |
Public Attributes inherited from Component | |
| Entity * | entity |
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overridevirtual |
Reimplemented from Component.