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# Configuring the game
By either adding your own configuration .json file and overwriting its path in setConfigFilePath() found in Chickengame.cpp or editing configs/mainConfig.json you can configure some aspects of the game. These are:
- **fullscreen**: bool to determine if you want your game to be displayed in fullscreen or not. Maintains the screen size set in screen_width and screen_height and stretches it out
- **screen_width**: int, in pixels
- **screen_height**: int, in pixels
- **title**: string, the title of the game/the name displayed on the top left of the window
- **icon**: string, path to the bitmap (.btm) you want to use as the app icon of your game