# Configuring the game By either adding your own configuration .json file and overwriting its path in setConfigFilePath() found in Chickengame.cpp or editing configs/mainConfig.json you can configure some aspects of the game. These are: - **fullscreen**: bool to determine if you want your game to be displayed in fullscreen or not. Maintains the screen size set in screen_width and screen_height and stretches it out - **screen_width**: int, in pixels - **screen_height**: int, in pixels - **title**: string, the title of the game/the name displayed on the top left of the window - **icon**: string, path to the bitmap (.btm) you want to use as the app icon of your game