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VEGO-Engine
0.1
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Public Attributes | |
| SDL_Renderer * | renderer = nullptr |
| SDL_Event | event |
| CollisionHandler * | collisionHandler |
| AssetManager * | assets |
| TextureManager * | textureManager |
| SoundManager * | soundManager |
| Manager | manager |
| RenderManager | renderManager |
| Map * | map |
| std::vector< Entity * > & | tiles |
| std::vector< Entity * > & | players |
| std::vector< Entity * > & | projectiles |
| std::vector< Entity * > & | hearts |
| std::vector< Entity * > & | powerups |