ineslelin
6373afe3a2
working volume control
2024-05-27 12:40:51 +02:00
ineslelin
db44d4d619
updated SoundManager
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- created constexpr for the options to play a sound once or loop it infinitely
- removed SoundTypes enum, changed playSound() to accept a string and a bool => allows for playSound() to be used more universally
2024-05-27 11:36:02 +02:00
037a7f7611
fixed uint->int conversion issues and buff duration
2024-01-30 19:49:54 +01:00
325da0eb4c
Merge branch 'powerups'
2024-01-30 16:09:25 +01:00
c79ba00b20
minor balancing to powerups and shooting speed
2024-01-30 15:40:53 +01:00
b814fa3298
powerups work + sprites for each powerup added
2024-01-30 15:29:02 +01:00
c49ce18ed0
Implemented powerups
2024-01-30 05:05:42 +01:00
9a01a19385
Merge branch 'collision-manager'
2024-01-30 00:36:39 +01:00
fce7ded0e3
Merge branch 'collision-manager' into powerups
2024-01-28 17:12:01 +01:00
8ff81ace72
Rewrite player collisions
2024-01-28 14:59:41 +01:00
fcf14b20c4
framework for randomly spawning items
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not collectable yet, dont get destroyed either, WIP
2024-01-28 14:56:09 +01:00
ezveee
93b7262db7
Updated character selection screen
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Added a backdrop, and changed the selection from being inline to 2 chickens per row.
+ fine tweaking the positions so they align with the background
2024-01-28 14:08:37 +01:00
baf3a206b6
reformatted inconsistent code and optimized imports
2024-01-24 16:28:41 +01:00
sara
5d4512133c
refactor (working version)
2024-01-23 18:50:21 +01:00