mirror of
https://github.com/Nimac0/SDL_Minigame
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23 lines
446 B
C++
23 lines
446 B
C++
#pragma once
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#include <cstddef>
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using Group = std::size_t;
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using Team = std::size_t;
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constexpr int CHARACTER_COUNT = 4;
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constexpr std::size_t MAX_COMPONENTS = 32;
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constexpr std::size_t MAX_GROUPS = 32;
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constexpr std::size_t MAX_TEAMS = 8; //
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constexpr int SCREEN_SIZE_HEIGHT = 640;
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constexpr int SCREEN_SIZE_WIDTH = 800;
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constexpr int FPS = 60;
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constexpr int TILE_SIZE = 32;
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constexpr int MAP_SIZE_X = 25;
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constexpr int MAP_SIZE_Y = 20;
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