d3a1daf383
refactor: remove obsolete code
2024-10-14 20:47:11 +02:00
freezarite
68079d0279
made texture_cache map private
2024-10-13 13:29:32 +02:00
e493960fe0
Merge branch 'ref/healthcomponent' into separation-refactor
2024-06-25 12:17:35 +02:00
a5123b866c
Merge branch 'ref/remove-teams' into separation-refactor
2024-06-25 11:53:01 +02:00
2ef373dd2c
fix(PR) + cleaned up some dead code
2024-06-25 11:42:12 +02:00
Nanogamer7
5a1e7986d3
Merge pull request #65 from VEGO-Engine/ref/sound
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Sound
2024-06-24 23:23:17 +02:00
6bf460d483
ref(teams): removed teams from engine
2024-06-24 23:03:18 +02:00
160ba5a2d9
#66 removed UI elements from HealthComponent
2024-06-24 22:38:01 +02:00
ineslelin
24e69b73a2
updated SoundManager to incorporate requested changes
2024-06-24 22:21:18 +02:00
a8e046ce07
#58 added exception for missing game implementation
2024-06-24 18:27:04 +02:00
3d639b89d0
#58 Replaced map based game factory with simpler implementation
2024-06-24 16:03:46 +02:00
ineslelin
c4c8be5829
Merge remote-tracking branch 'origin/separation-refactor' into ref/sound
2024-06-18 19:23:07 +02:00
ineslelin
b321051ac5
added channels to sound
2024-06-16 19:37:07 +02:00
ineslelin
cb1b5af358
finished sound
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- implemented fade in + fade out
- implemented pause for sound + music
- implemented unpausing/restarting sound + music
2024-06-16 19:20:39 +02:00
58e2bb0d30
Merge branch 'ref/nicole' into separation-refactor
2024-06-14 00:46:19 +02:00
8c5c5c7215
removed define marco
2024-06-13 23:22:21 +02:00
5182312887
implemented GameFactory to instance an implementation of game
2024-05-29 10:02:14 +02:00
68a3e48131
rename Game->GameInternal
2024-05-29 09:07:54 +02:00
Sara Varga
5dfe42195f
Merge branch 'ref/sara' into separation-refactor
2024-05-27 18:31:25 +02:00
ineslelin
6373afe3a2
working volume control
2024-05-27 12:40:51 +02:00
ineslelin
70c4d3c030
added ability to play music
2024-05-27 12:04:09 +02:00
ineslelin
db44d4d619
updated SoundManager
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- created constexpr for the options to play a sound once or loop it infinitely
- removed SoundTypes enum, changed playSound() to accept a string and a bool => allows for playSound() to be used more universally
2024-05-27 11:36:02 +02:00
Sara Varga
aa83280b6a
#32 KeyboardController: movement working
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projectiles need adjustments
2024-05-26 22:54:50 +02:00
ineslelin
cb01c54968
updated SoundManager
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- loading music from sound file now possible
- looping sound effects is possible now
2024-05-26 19:06:52 +02:00
31d7f42a31
ref(Animations, ECS impl):
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dehardcoded Animations and moved ECS implementation + moved select screen function to chickengame
2024-05-20 21:05:20 +02:00
1f27d24de3
ref(Healthcomp, Stateffects)
2024-05-02 23:50:28 +02:00
737fd70851
ref(addTile): adding tiles for the tilemap is now on the dev side
2024-05-02 21:50:22 +02:00
Sara Varga
2e7a1b45cf
refactor: removed Components.h file
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consisted of includes of all components -> components included when not necessary
TODO: had to add 3 component includes in Entity.h because of template function; move if possible
2024-05-01 13:47:42 +02:00
Sara Varga
5dc61e6230
refactor: moved input polling from KeyboardController to input class
2024-05-01 13:07:48 +02:00
e3852379e4
ref(Powerups): move powerup adding functionality to gamedev side
2024-04-30 01:20:40 +02:00
cffe1bdc31
ref(TransformComponent): extracted entity move collision function
2024-04-29 23:46:25 +02:00
1b571a6a46
MOVE: Game::update
2024-04-13 17:14:04 +02:00
b6854c79ec
Added interface for game functions
2024-04-11 15:23:19 +02:00
efd8cc6616
Removed all instances of static data in Game class
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see Issue #27
2024-04-10 11:15:23 +02:00
162645ed1c
added documentation for manager
2024-02-03 17:30:33 +01:00
63644b4759
Amend: depricated note for Entity:ENEMIES
2024-02-03 16:55:52 +01:00
75189645d0
Documented entity
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see todos
2024-02-03 16:53:40 +01:00
fcb79bc2a3
fixed redundant references
2024-02-02 22:30:09 +01:00
705fe069cf
fixes to enums
2024-02-02 22:29:28 +01:00
d10afe1e07
refactored labels to be within Entity class
2024-02-02 22:20:08 +01:00
57a0bead6a
refactored labels to be within Entity class
2024-02-02 22:17:21 +01:00
cebe343e4c
extended collision handler docs
2024-02-02 15:12:51 +01:00
3e9d81b2a5
Merged duplicate Direction enums
2024-02-02 15:11:10 +01:00
680f66270f
Merged duplicate Direction enums
2024-02-02 15:10:38 +01:00
b2a001e24d
first draft collision handler get any
2024-01-31 02:32:21 +01:00
097889004d
Merge into 'main'
2024-01-30 19:58:09 +01:00
037a7f7611
fixed uint->int conversion issues and buff duration
2024-01-30 19:49:54 +01:00
93bbd83d37
Merge pull request #25 from Nimca0/menu
2024-01-30 19:42:31 +01:00
325da0eb4c
Merge branch 'powerups'
2024-01-30 16:09:25 +01:00
c79ba00b20
minor balancing to powerups and shooting speed
2024-01-30 15:40:53 +01:00