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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 09:03:42 +00:00

#58 added exception for missing game implementation

This commit is contained in:
Benedikt Galbavy 2024-06-24 18:27:04 +02:00
parent 3d639b89d0
commit a8e046ce07

View File

@ -5,6 +5,7 @@
#include <map>
#include <functional>
#include <string>
#include <stdexcept>
#include "Game.h"
@ -36,8 +37,10 @@ public:
}
Game* create(GameInternal* gameInternal) {
if (this->creatorFunc == nullptr)
if (this->creatorFunc == nullptr) {
throw std::runtime_error("No game implementation registered!");
return nullptr;
}
Game* game = (this->creatorFunc)();
game->gameInternal = gameInternal;
return game;