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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 21:23:41 +00:00

18 Commits

Author SHA1 Message Date
a5123b866c Merge branch 'ref/remove-teams' into separation-refactor 2024-06-25 11:53:01 +02:00
6bf460d483 ref(teams): removed teams from engine 2024-06-24 23:03:18 +02:00
ineslelin
c4c8be5829 Merge remote-tracking branch 'origin/separation-refactor' into ref/sound 2024-06-18 19:23:07 +02:00
ineslelin
6373afe3a2 working volume control 2024-05-27 12:40:51 +02:00
ineslelin
db44d4d619 updated SoundManager
- created constexpr for the options to play a sound once or loop it infinitely
- removed SoundTypes enum, changed playSound() to accept a string and a bool => allows for playSound() to be used more universally
2024-05-27 11:36:02 +02:00
1f27d24de3 ref(Healthcomp, Stateffects) 2024-05-02 23:50:28 +02:00
037a7f7611 fixed uint->int conversion issues and buff duration 2024-01-30 19:49:54 +01:00
325da0eb4c Merge branch 'powerups' 2024-01-30 16:09:25 +01:00
c79ba00b20 minor balancing to powerups and shooting speed 2024-01-30 15:40:53 +01:00
b814fa3298 powerups work + sprites for each powerup added 2024-01-30 15:29:02 +01:00
c49ce18ed0 Implemented powerups 2024-01-30 05:05:42 +01:00
9a01a19385 Merge branch 'collision-manager' 2024-01-30 00:36:39 +01:00
fce7ded0e3 Merge branch 'collision-manager' into powerups 2024-01-28 17:12:01 +01:00
8ff81ace72 Rewrite player collisions 2024-01-28 14:59:41 +01:00
fcf14b20c4 framework for randomly spawning items
not collectable yet, dont get destroyed either, WIP
2024-01-28 14:56:09 +01:00
ezveee
93b7262db7 Updated character selection screen
Added a backdrop, and changed the selection from being inline to 2 chickens per row.
+ fine tweaking the positions so they align with the background
2024-01-28 14:08:37 +01:00
baf3a206b6 reformatted inconsistent code and optimized imports 2024-01-24 16:28:41 +01:00
sara
5d4512133c refactor (working version) 2024-01-23 18:50:21 +01:00