mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 13:43:41 +00:00
22 lines
995 B
XML
22 lines
995 B
XML
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
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"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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<!-- Generated by graphviz version 12.2.1 (20241206.2353)
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-->
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<!-- Title: Graphical Class Hierarchy Pages: 1 -->
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<svg width="48pt" height="27pt"
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viewBox="0.00 0.00 48.00 27.25" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
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<g id="graph0" class="graph" transform="scale(1 1) rotate(0) translate(4 23.25)">
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<title>Graphical Class Hierarchy</title>
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<!-- Node0 -->
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<g id="Node000000" class="node">
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<title>Node0</title>
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<g id="a_Node000000"><a xlink:href="classEntity.html" target="_top" xlink:title="Main class for any object in game, stores associations, labeling and components.">
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<polygon fill="white" stroke="#666666" points="40,-19.25 0,-19.25 0,0 40,0 40,-19.25"/>
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<text text-anchor="middle" x="20" y="-5.75" font-family="Helvetica,sans-Serif" font-size="10.00">Entity</text>
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</a>
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</g>
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</g>
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</g>
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</svg>
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