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5 lines
423 B
Markdown
5 lines
423 B
Markdown
# Input Management
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Using the function [registerAction()](@ref InputManager#registerAction) Keys (both key press and key release) can be mapped to do certain actions such as moving an entity. Example code can be found within the template under `Controls.h` and `Controls.cpp`.
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**Tip: If you want to apply any Inputs to a specific entity e.g. movement, simply pass the entity as a parameter in the initControls() function** |