mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 23:33:41 +00:00
59 lines
2.6 KiB
XML
59 lines
2.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
|
|
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN"
|
|
"http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
|
|
<!-- Generated by graphviz version 9.0.0 (20230911.1827)
|
|
-->
|
|
<!-- Title: ProjectileComponent Pages: 1 -->
|
|
<svg width="114pt" height="150pt"
|
|
viewBox="0.00 0.00 114.00 150.00" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
|
|
<g id="graph0" class="graph" transform="scale(1 1) rotate(0) translate(4 146)">
|
|
<title>ProjectileComponent</title>
|
|
<!-- Node1 -->
|
|
<g id="Node000001" class="node">
|
|
<title>Node1</title>
|
|
<g id="a_Node000001"><a xlink:title=" ">
|
|
<polygon fill="#999999" stroke="#666666" points="106,-19.25 0,-19.25 0,0 106,0 106,-19.25"/>
|
|
<text text-anchor="middle" x="53" y="-5.75" font-family="Helvetica,sans-Serif" font-size="10.00">ProjectileComponent</text>
|
|
</a>
|
|
</g>
|
|
</g>
|
|
<!-- Node2 -->
|
|
<g id="Node000002" class="node">
|
|
<title>Node2</title>
|
|
<g id="a_Node000002"><a xlink:href="classComponent.html" target="_top" xlink:title=" ">
|
|
<polygon fill="white" stroke="#bfbfbf" points="85.75,-75.5 20.25,-75.5 20.25,-56.25 85.75,-56.25 85.75,-75.5"/>
|
|
<text text-anchor="middle" x="53" y="-62" font-family="Helvetica,sans-Serif" font-size="10.00">Component</text>
|
|
</a>
|
|
</g>
|
|
</g>
|
|
<!-- Node2->Node1 -->
|
|
<g id="edge1_Node000001_Node000002" class="edge">
|
|
<title>Node2->Node1</title>
|
|
<g id="a_edge1_Node000001_Node000002"><a xlink:title=" ">
|
|
<path fill="none" stroke="#63b8ff" d="M53,-44.69C53,-35.98 53,-26.24 53,-19.42"/>
|
|
<polygon fill="#63b8ff" stroke="#63b8ff" points="49.5,-44.4 53,-54.4 56.5,-44.4 49.5,-44.4"/>
|
|
</a>
|
|
</g>
|
|
</g>
|
|
<!-- Node3 -->
|
|
<g id="Node000003" class="node">
|
|
<title>Node3</title>
|
|
<g id="a_Node000003"><a xlink:href="classEntity.html" target="_top" xlink:title="Main class for any object in game, stores associations, labeling and components.">
|
|
<polygon fill="white" stroke="#666666" points="73,-142 33,-142 33,-122.75 73,-122.75 73,-142"/>
|
|
<text text-anchor="middle" x="53" y="-128.5" font-family="Helvetica,sans-Serif" font-size="10.00">Entity</text>
|
|
</a>
|
|
</g>
|
|
</g>
|
|
<!-- Node3->Node2 -->
|
|
<g id="edge2_Node000002_Node000003" class="edge">
|
|
<title>Node3->Node2</title>
|
|
<g id="a_edge2_Node000002_Node000003"><a xlink:title=" ">
|
|
<path fill="none" stroke="#9a32cd" stroke-dasharray="5,2" d="M53,-110.9C53,-99.07 53,-84.79 53,-75.77"/>
|
|
<polygon fill="#9a32cd" stroke="#9a32cd" points="49.5,-110.89 53,-120.89 56.5,-110.89 49.5,-110.89"/>
|
|
</a>
|
|
</g>
|
|
<text text-anchor="middle" x="65.75" y="-95.25" font-family="Helvetica,sans-Serif" font-size="10.00" fill="grey"> entity</text>
|
|
</g>
|
|
</g>
|
|
</svg>
|