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VEGO-Engine
0.1
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Enables configuration of specific engine variables via a custom JSON file. More...
#include <ConfigLoader.h>
Enables configuration of specific engine variables via a custom JSON file.
The Config loader is responsible to handling customization for engine parameters like the window icon, window title, ... through json files.
It includes a standard config file and the option to add a custom one by overwriting the setConfigFilePath() function within the implementation of the Game class. Those files get merged, with a priorization on the parameters set within the custom config file.
The currently available config parameters with their default values are: