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VEGO-Engine
0.1
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Struct to hold the duration, reset function and start time of a stat effect. More...
#include <StatEffectsComponent.h>
Public Attributes | |
| uint32_t | duration |
| Duration of the effect in milliseconds. | |
| std::function< void()> | resetFunction |
| Function to reset the effect, will be called on expiry of duration. | |
| uint32_t | startTime |
Struct to hold the duration, reset function and start time of a stat effect.