VEGO-Engine  0.1
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StatEffect Struct Reference

Struct to hold the duration, reset function and start time of a stat effect. More...

#include <StatEffectsComponent.h>

Public Attributes

uint32_t duration
 Duration of the effect in milliseconds.
 
std::function< void()> resetFunction
 Function to reset the effect, will be called on expiry of duration.
 

Detailed Description

Struct to hold the duration, reset function and start time of a stat effect.


The documentation for this struct was generated from the following file: