VEGO-Engine  0.1
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Game.h
1#pragma once
2
3class GameInternal;
4
5// TODO: add managers here
6class Game {
7public:
8 virtual ~Game() {}
9
10 virtual void init() = 0;
11 virtual void update() = 0;
12
14};
15
16
17// game factory include to simplify imports in implementation
18#include "GameFactory.h"
Definition GameInternal.h:24
Definition Game.h:6
GameInternal * gameInternal
Definition Game.h:13