mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 23:33:41 +00:00
Compare commits
1 Commits
e751ece808
...
2d19ffb512
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
2d19ffb512 |
@ -75,7 +75,7 @@ class TextureManager
|
||||
* loads the texture from the file system and stores it in the cache.
|
||||
*
|
||||
* If loading fails, an exception is thrown with a descriptive error message.
|
||||
* \todo should not be usable for the developer and only be accessed by the map class
|
||||
* /todo should not be usable for the developer and only be accessed by the map class
|
||||
*/
|
||||
SDL_Texture* loadMapTileTexture(const char* path);
|
||||
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user