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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 12:33:43 +00:00

19 Commits

Author SHA1 Message Date
ineslelin
a49753e39a rework calculateSpawnPosition() 2024-12-03 12:06:09 +01:00
ineslelin
1cd604e1f0 rework calculateType() 2024-11-05 20:52:24 +01:00
a5123b866c Merge branch 'ref/remove-teams' into separation-refactor 2024-06-25 11:53:01 +02:00
6bf460d483 ref(teams): removed teams from engine 2024-06-24 23:03:18 +02:00
ineslelin
70c4d3c030 added ability to play music 2024-05-27 12:04:09 +02:00
e3852379e4 ref(Powerups): move powerup adding functionality to gamedev side 2024-04-30 01:20:40 +02:00
d10afe1e07 refactored labels to be within Entity class 2024-02-02 22:20:08 +01:00
325da0eb4c Merge branch 'powerups' 2024-01-30 16:09:25 +01:00
c49ce18ed0 Implemented powerups 2024-01-30 05:05:42 +01:00
e979b4aa88 Cleanup of legacy code booleans 2024-01-30 03:27:11 +01:00
9a01a19385 Merge branch 'collision-manager' 2024-01-30 00:36:39 +01:00
a9f9931101 Merge branch 'collision-manager' into powerups 2024-01-30 00:02:39 +01:00
fa4586f1db Rewrote collision detection 2024-01-29 23:49:58 +01:00
ineslelin
06a603b9d5 throwing projectile makes sound 2024-01-29 20:53:35 +01:00
ineslelin
d155753840 added ability to load in sound 2024-01-28 20:14:12 +01:00
fcf14b20c4 framework for randomly spawning items
not collectable yet, dont get destroyed either, WIP
2024-01-28 14:56:09 +01:00
baf3a206b6 reformatted inconsistent code and optimized imports 2024-01-24 16:28:41 +01:00
Markus
acbea34632 code documentation in form of comments added 2024-01-21 22:13:21 -06:00
Markus
98f8cbc221 worst tutorial, but projectiles added 2024-01-21 13:28:58 -06:00