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cffe1bdc31
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ref(TransformComponent): extracted entity move collision function
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2024-04-29 23:46:25 +02:00 |
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6744f519c5
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ref(popup window): remove popup window code from main.cpp and game.cpp
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2024-04-29 23:00:20 +02:00 |
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1b571a6a46
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MOVE: Game::update
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2024-04-13 17:14:04 +02:00 |
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b6854c79ec
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Added interface for game functions
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2024-04-11 15:23:19 +02:00 |
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efd8cc6616
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Removed all instances of static data in Game class
see Issue #27
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2024-04-10 11:15:23 +02:00 |
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705fe069cf
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fixes to enums
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2024-02-02 22:29:28 +01:00 |
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d10afe1e07
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refactored labels to be within Entity class
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2024-02-02 22:20:08 +01:00 |
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57a0bead6a
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refactored labels to be within Entity class
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2024-02-02 22:17:21 +01:00 |
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cebe343e4c
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extended collision handler docs
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2024-02-02 15:12:51 +01:00 |
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3e9d81b2a5
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Merged duplicate Direction enums
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2024-02-02 15:11:10 +01:00 |
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680f66270f
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Merged duplicate Direction enums
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2024-02-02 15:10:38 +01:00 |
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b2a001e24d
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first draft collision handler get any
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2024-01-31 02:32:21 +01:00 |
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097889004d
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Merge into 'main'
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2024-01-30 19:58:09 +01:00 |
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037a7f7611
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fixed uint->int conversion issues and buff duration
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2024-01-30 19:49:54 +01:00 |
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93bbd83d37
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Merge pull request #25 from Nimca0/menu
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2024-01-30 19:42:31 +01:00 |
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6c0fccbb9f
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Fixed selected character sheets not getting used
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2024-01-30 16:27:45 +01:00 |
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3b18b05e78
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fixed error detection in map
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2024-01-30 16:13:48 +01:00 |
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325da0eb4c
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Merge branch 'powerups'
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2024-01-30 16:09:25 +01:00 |
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c79ba00b20
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minor balancing to powerups and shooting speed
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2024-01-30 15:40:53 +01:00 |
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b814fa3298
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powerups work + sprites for each powerup added
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2024-01-30 15:29:02 +01:00 |
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ae54dd3158
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Removed debug print, added TODO comment
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2024-01-30 15:22:23 +01:00 |
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6a2e8289f6
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fixed memory leaks
managers are no singletons anymore
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2024-01-30 15:17:58 +01:00 |
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807ff4b0d0
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Fixed a memory leak
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2024-01-30 14:19:51 +01:00 |
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cf02eef8fd
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Hotfix missing semicolon
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2024-01-30 14:14:20 +01:00 |
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64dc4dd0a9
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Better error handling
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2024-01-30 14:10:40 +01:00 |
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8735edb3ad
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Rewrote map loader
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2024-01-30 14:10:26 +01:00 |
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c49ce18ed0
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Implemented powerups
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2024-01-30 05:05:42 +01:00 |
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Markus
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1dfdc2ed20
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code cleanup after peer2peer
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2024-01-29 20:55:50 -06:00 |
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e979b4aa88
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Cleanup of legacy code booleans
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2024-01-30 03:27:11 +01:00 |
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9a01a19385
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Merge branch 'collision-manager'
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2024-01-30 00:36:39 +01:00 |
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Nanogamer7
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30807aa9bf
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Merge pull request #20 from Nimac0/sound-effects
Sound effects
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2024-01-30 00:06:55 +01:00 |
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a9f9931101
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Merge branch 'collision-manager' into powerups
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2024-01-30 00:02:39 +01:00 |
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fa4586f1db
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Rewrote collision detection
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2024-01-29 23:49:58 +01:00 |
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Markus
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0a1747d651
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replayability added,
popup window for victory added,
png files for new skins and popups added
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2024-01-29 15:04:44 -06:00 |
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ineslelin
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3bd9f8d9e2
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walking sounds implemented
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2024-01-29 21:19:05 +01:00 |
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ineslelin
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06a603b9d5
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throwing projectile makes sound
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2024-01-29 20:53:35 +01:00 |
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8c5c216838
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added more descriptive error messages
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2024-01-29 17:43:22 +01:00 |
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ineslelin
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d155753840
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added ability to load in sound
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2024-01-28 20:14:12 +01:00 |
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28af8c9389
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minor improvements
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2024-01-28 18:18:27 +01:00 |
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ines
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0a25cab6e8
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Merge pull request #18 from Nimac0/Collision
Sliding along collision boxes
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2024-01-28 17:55:46 +01:00 |
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ineslelin
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00190facab
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minimal changes in transformcomponent::update
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2024-01-28 17:52:18 +01:00 |
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fce7ded0e3
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Merge branch 'collision-manager' into powerups
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2024-01-28 17:12:01 +01:00 |
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4755076c34
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removed debug print
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2024-01-28 17:01:18 +01:00 |
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9f2df7c6c5
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fixed sliding
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2024-01-28 16:59:59 +01:00 |
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ineslelin
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c2cb8f9fc6
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fixed collision interaction with player
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2024-01-28 16:49:08 +01:00 |
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ezveee
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c146160660
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Added 2 new sprites
added wizard and mlady sprite
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2024-01-28 15:33:14 +01:00 |
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f538e95623
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Hotfix collision to the right
breaks sliding
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2024-01-28 15:19:27 +01:00 |
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0c1c9a7f84
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Hotfix only calculate for player
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2024-01-28 15:10:01 +01:00 |
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8ff81ace72
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Rewrite player collisions
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2024-01-28 14:59:41 +01:00 |
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fcf14b20c4
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framework for randomly spawning items
not collectable yet, dont get destroyed either, WIP
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2024-01-28 14:56:09 +01:00 |
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