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625ac98a57
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first pass - changed function names etc.
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2024-11-18 13:37:10 +01:00 |
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a5123b866c
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Merge branch 'ref/remove-teams' into separation-refactor
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2024-06-25 11:53:01 +02:00 |
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6bf460d483
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ref(teams): removed teams from engine
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2024-06-24 23:03:18 +02:00 |
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ineslelin
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70c4d3c030
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added ability to play music
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2024-05-27 12:04:09 +02:00 |
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e3852379e4
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ref(Powerups): move powerup adding functionality to gamedev side
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2024-04-30 01:20:40 +02:00 |
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d10afe1e07
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refactored labels to be within Entity class
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2024-02-02 22:20:08 +01:00 |
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325da0eb4c
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Merge branch 'powerups'
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2024-01-30 16:09:25 +01:00 |
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c49ce18ed0
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Implemented powerups
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2024-01-30 05:05:42 +01:00 |
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e979b4aa88
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Cleanup of legacy code booleans
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2024-01-30 03:27:11 +01:00 |
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9a01a19385
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Merge branch 'collision-manager'
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2024-01-30 00:36:39 +01:00 |
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a9f9931101
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Merge branch 'collision-manager' into powerups
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2024-01-30 00:02:39 +01:00 |
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fa4586f1db
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Rewrote collision detection
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2024-01-29 23:49:58 +01:00 |
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ineslelin
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06a603b9d5
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throwing projectile makes sound
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2024-01-29 20:53:35 +01:00 |
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ineslelin
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d155753840
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added ability to load in sound
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2024-01-28 20:14:12 +01:00 |
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fcf14b20c4
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framework for randomly spawning items
not collectable yet, dont get destroyed either, WIP
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2024-01-28 14:56:09 +01:00 |
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baf3a206b6
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reformatted inconsistent code and optimized imports
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2024-01-24 16:28:41 +01:00 |
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Markus
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acbea34632
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code documentation in form of comments added
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2024-01-21 22:13:21 -06:00 |
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Markus
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98f8cbc221
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worst tutorial, but projectiles added
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2024-01-21 13:28:58 -06:00 |
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