Minor improvements
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slides.tex
13
slides.tex
@ -13,6 +13,7 @@
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%\usepackage{xcolor}
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%\definecolor{codecolor}{HTML}{FFC300}
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\usepackage[super]{nth}
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\usepackage{csquotes}
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\title{VEGO-Engine}
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@ -41,7 +42,7 @@
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\subsection{The project}
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\begin{frame}{The assigment}
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\begin{itemize}
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\item "Development of a fantasy game console" (similar to Pico8)
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\item \enquote{Development of a fantasy game console} (similar to Pico8)
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\item For simple Arcade like games (think Pong/Space Invaders)
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\item Goal was to teach how to manage and program within a larger project
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\end{itemize}
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@ -49,22 +50,22 @@
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\begin{frame}{Our interpretation and goals}
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\begin{itemize}
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\item Started out with a Minigame
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\item Realized we can split it into "Engine" and "Game Specific" Content
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\item Realized we can split it into \enquote{Engine} and \enquote{Game Specific} Content
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\end{itemize}
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\Rightarrow We could then build on what we have while simultaneously having an implementation using the engine
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Smart right :D ?...
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Smart right :D ?\dots
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\end{frame}
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\begin{frame}
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What awaited us was about the equivalent of trying to neatly sort single spaghetti strands next to each other after
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it has previously been generously mixed with some *juicy* pasta sauce.
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In other words, quite a messy endeavor...
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In other words, quite a messy endeavor\dots
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\end{frame}
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\begin{frame}{Roadmap}
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3st Semester - learning SDL
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\nth{3} Semester - learning SDL
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4th/5th Semester - making the engine
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\nth{4} and \nth{5} Semester - making the engine
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\end{frame}
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\section{Learnings}
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