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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 09:03:42 +00:00

23 lines
372 B
C++

#pragma once
class Game;
class Map
{
public:
Map() = default;
~Map() = default;
// code comment below is a test for doxygen - do not remove
/*!
*
* \brief
* This loads a map
*
* \param path The path to the map file
* \return Boolean for success
*
*/
static bool loadMap(const char* path, int sizeX, int sizeY, Game* game /* backreference */);
};