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SDL_Minigame/include/Constants.h

31 lines
583 B
C++

#pragma once
#include <cstddef>
using Group = std::size_t;
using Team = std::size_t;
constexpr int CHARACTER_COUNT = 4;
constexpr std::size_t MAX_COMPONENTS = 32;
constexpr std::size_t MAX_GROUPS = 32;
constexpr std::size_t MAX_STATS = 8;
constexpr std::size_t MAX_TEAMS = 8;
constexpr int SCREEN_SIZE_HEIGHT = 640;
constexpr int SCREEN_SIZE_WIDTH = 800;
constexpr int FPS = 60;
constexpr int TILE_SIZE = 32;
constexpr int MAP_SIZE_X = 25;
constexpr int MAP_SIZE_Y = 20;
constexpr int SPAWN_ATTEMPTS = 20;
constexpr int BUFF_DURATION = 240;
constexpr int BUFF_VALUE = 1;