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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 12:33:43 +00:00

17 lines
158 B
C++

#pragma once
#include "Defines.h"
class Map
{
public:
Map();
~Map();
static void loadMap(const char* path, int sizeX, int sizeY);
private:
};