mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 13:43:41 +00:00
36 lines
1.1 KiB
YAML
36 lines
1.1 KiB
YAML
on:
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push:
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paths:
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paths: ['**.c', '**.cpp', '**.h', '**.hpp', '**.cxx', '**.hxx', '**.cc', '**.hh', '**CMakeLists.txt', 'meson.build', '**.cmake']
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pull_request:
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paths: ['**.c', '**.cpp', '**.h', '**.hpp', '**.cxx', '**.hxx', '**.cc', '**.hh', '**CMakeLists.txt', 'meson.build', '**.cmake']
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permissions:
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pull-requests: write
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metadata: read
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contents: write
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jobs:
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cpp-linter:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- uses: cpp-linter/cpp-linter-action@main
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id: linter
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continue-on-error: true
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env:
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GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
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with:
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style: 'file'
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tidy-checks: ''
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files-changed-only: false
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thread-comments: false #${{ github.event_name == 'pull_request' && 'update' }}
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tidy-review: true
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format-review: true
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- name: Fail fast?!
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if: steps.linter.outputs.checks-failed != 0
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run: |
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echo "some linter checks failed. ${{ steps.linter.outputs.checks-failed }}"
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# for actual deployment
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# run: exit 1 |