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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 12:33:43 +00:00
SDL_Minigame/src/Map.cpp

66 lines
2.0 KiB
C++

#include "Map.h"
#include <cctype>
#include <iostream>
#include <fstream>
#include <utility>
#include "Constants.h"
#include "GameInternal.h"
#include "SDL_error.h"
#include "TileComponent.h"
void Map::loadMap(const char* path, int sizeX, int sizeY, GameInternal* game, const std::map<int, std::pair<std::string, bool>>* textureDict /* backreference */)
{
std::string tileIDstr;
char singleChar = 0;
std::ifstream mapFile;
mapFile.open(path);
if (!mapFile.is_open()) {
SDL_SetError("Error loading map: Couldn't open map file!");
std::cout << "ERROR: Map couldnt be loaded! " << SDL_GetError() << std::endl;
SDL_ClearError();
}
int x = 0, y = 0; // needed outside for-loop for error handling
for (; !mapFile.eof(); mapFile.get(singleChar))
{
if (singleChar == ',' || singleChar == '\n') {
if (tileIDstr.empty())
continue;
Map::addTile(std::stoi(tileIDstr), x * TILE_SIZE, y * TILE_SIZE, game, textureDict);
tileIDstr.clear();
x++;
if (singleChar == '\n') {
if (x != sizeX) {
SDL_SetError("Error loading map: specified x size doesn't match map file!");
std::cout << "ERROR: Map couldnt be loaded! " << SDL_GetError() << std::endl;
SDL_ClearError();
}
x = 0;
y++;
continue;
}
continue;
}
if (!std::isdigit(singleChar)) continue;
tileIDstr += singleChar;
}
if (y != sizeY) {
SDL_SetError("Error loading map: specified y size doesn't match map file!");
std::cout << "ERROR: Map couldnt be loaded! " << SDL_GetError() << std::endl;
SDL_ClearError();
}
mapFile.close();
}
void Map::addTile(unsigned long id, int x, int y, GameInternal* game, const std::map<int, std::pair<std::string, bool>>* textureDict) // tile entity
{
auto& tile(game->manager.addEntity());
tile.addComponent<TileComponent>(x, y, TILE_SIZE, TILE_SIZE, id, textureDict);
if(tile.getComponent<TileComponent>().hasCollision()) tile.addComponent<ColliderComponent>(tile.getComponent<TileComponent>().getName().data());
tile.addGroup((size_t)Entity::GroupLabel::MAPTILES);
}