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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 12:33:43 +00:00
2024-01-23 18:50:21 +01:00

11 lines
137 B
C++

#pragma once
class Map
{
public:
Map() = default;
~Map() = default;
static void loadMap(const char* path, int sizeX, int sizeY);
};