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SDL_Minigame/classSoundManager__coll__graph.map

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<map id="SoundManager" name="SoundManager">
<area shape="rect" id="Node000001" title=" " alt="" coords="22,301,130,327"/>
<area shape="rect" id="Node000002" title=" " alt="" coords="5,198,147,238"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="79,254,79,301,73,301,73,254"/>
<area shape="rect" id="Node000003" title=" " alt="" coords="18,94,134,120"/>
<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="79,135,79,197,73,197,73,135"/>
<area shape="rect" id="Node000004" title=" " alt="" coords="26,5,65,31"/>
<area shape="poly" id="edge3_Node000003_Node000004" title=" " alt="" coords="47,46,51,69,66,92,62,95,46,71,42,47"/>
<area shape="rect" id="Node000005" title=" " alt="" coords="89,5,127,31"/>
<area shape="poly" id="edge4_Node000003_Node000005" title=" " alt="" coords="101,47,83,95,78,93,96,45"/>
</map>