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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 12:33:43 +00:00
SDL_Minigame/include/Constants.h
freezarite 84cee5e307 removed no longer used variables in Constants.h
updated _Init.cpp to use updated init() function from GameInternal.cpp
2024-12-16 06:21:26 +01:00

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505 B
C++

#pragma once
#include <cstddef>
using Group = std::size_t;
constexpr int CHARACTER_COUNT = 4;
constexpr std::size_t MAX_COMPONENTS = 32;
constexpr std::size_t MAX_GROUPS = 32;
constexpr std::size_t MAX_STATS = 8;
constexpr std::size_t MAX_TEAMS = 8;
constexpr int FPS = 60;
constexpr int TILE_SIZE = 32;
constexpr int MAP_SIZE_X = 25;
constexpr int MAP_SIZE_Y = 20;
constexpr int SPAWN_ATTEMPTS = 20;
constexpr int PLAY_LOOPED = -1;
constexpr int PLAY_ONCE = 0;
constexpr int MAX_VOLUME = 128;