mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 09:03:42 +00:00
29 lines
828 B
CMake
29 lines
828 B
CMake
cmake_minimum_required(VERSION 3.15)
|
|
|
|
project(SDL_Minigame)
|
|
|
|
set(CMAKE_CXX_STANDARD 20)
|
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
|
|
|
set(PROJECT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
|
|
set(PROJECT_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include)
|
|
set(PROJECT_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR})
|
|
|
|
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
|
set(BUILD_SHARED_LIBS FALSE)
|
|
|
|
add_subdirectory(extern/SDL EXCLUDE_FROM_ALL)
|
|
add_subdirectory(extern/SDL_image EXCLUDE_FROM_ALL)
|
|
|
|
file(GLOB_RECURSE SOURCES ${PROJECT_SOURCE_DIR}/src/*.cpp)
|
|
add_executable(${PROJECT_NAME} ${SOURCES})
|
|
|
|
target_include_directories(${PROJECT_NAME} PRIVATE ${PROJECT_INCLUDE_DIR})
|
|
|
|
target_link_libraries(${PROJECT_NAME} PRIVATE
|
|
SDL2::SDL2main
|
|
SDL2::SDL2-static
|
|
SDL2_image::SDL2_image-static
|
|
)
|
|
|
|
file(COPY ${PROJECT_SOURCE_DIR}/assets DESTINATION ${PROJECT_BINARY_DIR}) |