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SDL_Minigame/include/Components.h

14 lines
308 B
C

#pragma once
#include "ECS.h"
#include "Component.h"
#include "Manager.h"
#include "Entity.h"
#include "TransformComponent.h"
#include "SpriteComponent.h"
#include "KeyboardController.h"
#include "ColliderComponent.h"
#include "TileComponent.h"
#include "ProjectileComponent.h"
#include "HealthComponent.h"