mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 07:53:43 +00:00
39 lines
1.0 KiB
CMake
39 lines
1.0 KiB
CMake
cmake_minimum_required(VERSION 3.15)
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project(SDL_Minigame)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(PROJECT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR})
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set(PROJECT_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include)
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set(PROJECT_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR})
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set(BUILD_SHARED_LIBS FALSE)
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add_subdirectory(extern/SDL EXCLUDE_FROM_ALL)
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add_subdirectory(extern/SDL_image EXCLUDE_FROM_ALL)
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add_subdirectory(extern/zlib EXCLUDE_FROM_ALL)
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set(ZLIB_ROOT zlib)
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set(ZLIB_LIBRARY zlib)
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add_subdirectory(extern/libpng EXCLUDE_FROM_ALL)
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include_directories(
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${PROJECT_INCLUDE_DIR}
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${SDL2_INCLUDE_DIRS}
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${SDL2_IMAGE_INCLUDE_DIRS}
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${ZLIB_INCLUDE_DIRS}
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${PNG_INCLUDE_DIRS})
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file(GLOB_RECURSE SOURCES ${PROJECT_SOURCE_DIR}/src/*.cpp)
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add_executable(${PROJECT_NAME} ${SOURCES})
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target_link_libraries(${PROJECT_NAME} PRIVATE
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SDL2::SDL2main
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SDL2::SDL2-static
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SDL2_image::SDL2_image-static
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${ZLIB_LIBRARY}
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${PNG_LIBRARIES}
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)
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file(COPY ${PROJECT_SOURCE_DIR}/assets DESTINATION ${PROJECT_BINARY_DIR}) |