mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 12:33:43 +00:00
8 lines
629 B
Plaintext
8 lines
629 B
Plaintext
<map id="PlayerComponent" name="PlayerComponent">
|
|
<area shape="rect" id="Node000001" title=" " alt="" coords="5,168,129,193"/>
|
|
<area shape="rect" id="Node000002" href="$classComponent.html" title=" " alt="" coords="23,94,111,120"/>
|
|
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="70,135,70,167,64,167,64,135"/>
|
|
<area shape="rect" id="Node000003" href="$classEntity.html" title="Main class for any object in game, stores associations, labeling and components." alt="" coords="40,5,94,31"/>
|
|
<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="70,47,70,94,64,94,64,47"/>
|
|
</map>
|