mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 12:33:43 +00:00
8 lines
555 B
Plaintext
8 lines
555 B
Plaintext
<map id="SpriteComponent" name="SpriteComponent">
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<area shape="rect" id="Node000001" title=" " alt="" coords="47,79,168,105"/>
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<area shape="rect" id="Node000002" href="$classComponent.html" title=" " alt="" coords="5,5,93,31"/>
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<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="71,41,100,77,96,80,66,45"/>
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<area shape="rect" id="Node000003" href="$classRenderObject.html" title=" " alt="" coords="116,5,216,31"/>
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<area shape="poly" id="edge2_Node000001_Node000003" title=" " alt="" coords="149,45,120,80,116,77,145,41"/>
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</map>
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