mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 12:33:43 +00:00
8 lines
638 B
Plaintext
8 lines
638 B
Plaintext
<map id="ProjectileComponent" name="ProjectileComponent">
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<area shape="rect" id="Node000001" title=" " alt="" coords="5,169,147,195"/>
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<area shape="rect" id="Node000002" href="$classComponent.html" title=" " alt="" coords="32,94,120,120"/>
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<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="79,135,79,169,73,169,73,135"/>
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<area shape="rect" id="Node000003" href="$classEntity.html" title="Main class for any object in game, stores associations, labeling and components." alt="" coords="49,5,103,31"/>
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<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="79,47,79,94,73,94,73,47"/>
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</map>
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