mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 12:33:43 +00:00
8 lines
629 B
Plaintext
8 lines
629 B
Plaintext
<map id="PickupComponent" name="PickupComponent">
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<area shape="rect" id="Node000001" title=" " alt="" coords="5,169,133,195"/>
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<area shape="rect" id="Node000002" href="$classComponent.html" title=" " alt="" coords="25,94,113,120"/>
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<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="72,135,72,169,66,169,66,135"/>
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<area shape="rect" id="Node000003" href="$classEntity.html" title="Main class for any object in game, stores associations, labeling and components." alt="" coords="42,5,96,31"/>
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<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="72,47,72,94,66,94,66,47"/>
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</map>
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