mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 12:33:43 +00:00
8 lines
627 B
Plaintext
8 lines
627 B
Plaintext
<map id="InputComponent" name="InputComponent">
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<area shape="rect" id="Node000001" title=" " alt="" coords="5,169,122,195"/>
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<area shape="rect" id="Node000002" href="$classComponent.html" title=" " alt="" coords="20,94,107,120"/>
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<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="66,135,66,169,61,169,61,135"/>
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<area shape="rect" id="Node000003" href="$classEntity.html" title="Main class for any object in game, stores associations, labeling and components." alt="" coords="37,5,90,31"/>
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<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="66,47,66,94,61,94,61,47"/>
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</map>
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