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14 lines
579 B
C
14 lines
579 B
C
#pragma once
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/*!
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* \class Textures
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* \brief Forward declaration of the \c Textures enum class.
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*
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* The \c Textures enum class is intended to be implemented within the game scope.
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* This allows for customized texture entries to be defined based on the specific needs of the project.
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* The base declaration ensures that the enum class can be referenced and used consistently throughout
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* the engine while leaving the details of the texture identifiers up to the implementation.
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* \sa \ref TextureManager "TextureManager" for how the enum is used.
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*/
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enum class Textures; |