0
0
mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 10:13:42 +00:00
SDL_Minigame/include/AnimationHandler.h
Nimac0 31d7f42a31 ref(Animations, ECS impl):
dehardcoded Animations and moved ECS implementation + moved select screen function to chickengame
2024-05-20 21:05:20 +02:00

21 lines
258 B
C++

#pragma once
#include <cstdint>
struct Animation
{
uint8_t index;
uint8_t frames;
uint8_t speed;
Animation() {}
Animation(uint8_t index, uint8_t frames, uint8_t speed)
{
this->index = index;
this->frames = frames;
this->speed = speed;
}
};