0
0
mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 15:53:42 +00:00
SDL_Minigame/src/Entity.cpp

31 lines
467 B
C++

#include "Entity.h"
#include "Manager.h"
#include "Component.h"
void Entity::update() const
{
for (auto const& c : components) c->update();
}
void Entity::draw() const
{
for (auto const& c : components) c->draw();
}
bool Entity::hasGroup(Group mGroup)
{
return groupBitSet[mGroup];
}
void Entity::addGroup(Group mGroup)
{
groupBitSet[mGroup] = true;
manager.addToGroup(this, mGroup);
}
void Entity::delGroup(Group mGroup)
{
groupBitSet[mGroup] = false;
}