mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 07:53:43 +00:00
30 lines
702 B
CMake
30 lines
702 B
CMake
cmake_minimum_required(VERSION 3.10)
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project(SDL_Minigame)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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add_subdirectory(lib/SDL EXCLUDE_FROM_ALL)
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add_subdirectory(lib/SDL_image EXCLUDE_FROM_ALL)
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add_subdirectory(lib/libpng EXCLUDE_FROM_ALL)
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include_directories(
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${SDL2_INCLUDE_DIRS}
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${SDL2_IMAGE_INCLUDE_DIRS}
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${ZLIB_IMAGE_INCLUDE_DIRS}
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${PNG_INCLUDE_DIRS})
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file(GLOB_RECURSE SOURCES src/*.cpp)
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add_executable(${PROJECT_NAME} ${SOURCES})
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target_link_libraries(${PROJECT_NAME} PRIVATE
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SDL2
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SDL2_image
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${ZLIB_LIBRARY}
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${PNG_LIBRARIES}
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)
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# Copy assets (if any) to build directory during build
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file(COPY src/assets DESTINATION ${CMAKE_BINARY_DIR}) |