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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-12 07:53:43 +00:00

11 lines
153 B
C++

#pragma once
#include "GameInternal.h"
namespace vego {
extern GameInternal* game;
}
inline GameInternal& VEGO_Game() {
return *vego::game;
};