mirror of
https://github.com/Nimac0/SDL_Minigame
synced 2026-01-12 13:43:41 +00:00
8 lines
632 B
Plaintext
8 lines
632 B
Plaintext
<map id="PowerupComponent" name="PowerupComponent">
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<area shape="rect" id="Node000001" title=" " alt="" coords="5,169,144,195"/>
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<area shape="rect" id="Node000002" href="$classComponent.html" title=" " alt="" coords="31,94,118,120"/>
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<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="77,135,77,169,72,169,72,135"/>
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<area shape="rect" id="Node000003" href="$classEntity.html" title="Main class for any object in game, stores associations, labeling and components." alt="" coords="48,5,101,31"/>
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<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="77,47,77,94,72,94,72,47"/>
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</map>
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