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mirror of https://github.com/Nimac0/SDL_Minigame synced 2026-01-14 11:43:43 +00:00
SDL_Minigame/include/PlayerComponent.h
2024-10-12 20:23:18 +02:00

12 lines
187 B
C++

#pragma once
#include "Component.h"
#include <string>
class PlayerComponent : public Component
{
public:
std::string componentName() override { return "PlayerComponent"; }
private:
};