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https://github.com/Nimac0/SDL_Minigame
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12 lines
187 B
C++
12 lines
187 B
C++
#pragma once
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#include "Component.h"
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#include <string>
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class PlayerComponent : public Component
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{
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public:
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std::string componentName() override { return "PlayerComponent"; }
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private:
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}; |