mirror of
https://github.com/Nimac0/SDL_Minigame
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14 lines
1020 B
JavaScript
14 lines
1020 B
JavaScript
var classSoundManager =
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[
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[ "addBackgroundMusic", "classSoundManager.html#a8717fc6cbf4cc3e863eda97deacad007", null ],
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[ "addSoundEffects", "classSoundManager.html#a552795938033c602a28162fec202d20c", null ],
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[ "fadeOutMusic", "classSoundManager.html#aea6a94c8b5456812c49115baa7534bf7", null ],
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[ "pauseMusic", "classSoundManager.html#a5071bf5e87394afdb1e4148227ffc3ea", null ],
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[ "pauseSound", "classSoundManager.html#a8031476c2ccd2dd1c40a39a102bc5844", null ],
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[ "playMusic", "classSoundManager.html#a6f38946a458843cfc08ebd9e26c648a5", null ],
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[ "playSound", "classSoundManager.html#a1065dec9d90a6fc8a363329a6e09ea42", null ],
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[ "restartMusic", "classSoundManager.html#aaca970232ead83c6c107331f3d9ee0db", null ],
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[ "restartSound", "classSoundManager.html#ac24dc06983603020f6556273d3c78df3", null ],
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[ "setMusicVolume", "classSoundManager.html#ac5ad38c2322c75ba5481c60c4c26e0e8", null ],
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[ "setSoundVolume", "classSoundManager.html#af99aee751f8300ba4041af004a97d319", null ]
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]; |