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VEGO-Engine
0.1
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This is the complete list of members for Map, including all inherited members.
| addTile(unsigned long id, int x, int y, GameInternal *game, const std::map< int, std::pair< std::string, bool > > *textureDict) (defined in Map) | Map | static |
| loadMap(const char *path, int sizeX, int sizeY, GameInternal *game, const std::map< int, std::pair< std::string, bool > > *textureDict) | Map | static |
| loadMapTmx(const char *path) | Map | static |
| Map()=default (defined in Map) | Map | |
| ~Map()=default (defined in Map) | Map |