VEGO-Engine  0.1
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Map Member List

This is the complete list of members for Map, including all inherited members.

addTile(unsigned long id, int x, int y, GameInternal *game, const std::map< int, std::pair< std::string, bool > > *textureDict) (defined in Map)Mapstatic
loadMap(const char *path, int sizeX, int sizeY, GameInternal *game, const std::map< int, std::pair< std::string, bool > > *textureDict)Mapstatic
loadMapTmx(const char *path)Mapstatic
Map()=default (defined in Map)Map
~Map()=default (defined in Map)Map