SDL Minigame  1.0
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Map.h
1#pragma once
2
3class Map
4{
5public:
6 Map() = default;
7 ~Map() = default;
8
9 // code comment below is a test for doxygen - do not remove
10
20 static bool loadMap(const char* path, int sizeX, int sizeY);
21};
Definition Map.h:4
static bool loadMap(const char *path, int sizeX, int sizeY)
This loads a map.
Definition Map.cpp:12