VEGO-Engine  0.1
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CollisionHandler Member List

This is the complete list of members for CollisionHandler, including all inherited members.

getAnyIntersection(Entity *entity, Vector2D posMod={}, std::initializer_list< Entity::GroupLabel > const &groupLabels={}, std::initializer_list< Entity * > const &excludedEntities={})CollisionHandler
getAnyIntersection(Entity *entity, Vector2D posMod, std::initializer_list< Entity::GroupLabel > const &groupLabels, std::initializer_list< Entity * > const &excludedEntities)CollisionHandler
getAnyIntersection(Entity *entity, Vector2D posMod, std::initializer_list< Entity::GroupLabel > const &groupLabels, std::initializer_list< Entity * > const &excludedEntities)CollisionHandler
getAnyIntersection(Entity *entity, Vector2D posMod, std::initializer_list< Entity::GroupLabel > const &groupLabels, std::initializer_list< Entity * > const &excludedEntities)CollisionHandler
getIntersection(Entity *entityA, Entity *entityB, Vector2D posModA=Vector2D(0, 0), Vector2D posModB=Vector2D(0, 0))CollisionHandlerstatic